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Monster Media 1994 #2
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Monster Media No. 2 (Monster Media)(1994).ISO
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murdr270.zip
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PLAYER.INS
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1993-07-11
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M U R D E R M A N S I O N
W r i t t e n b y
W i l l i a m H. R o u n t r e e
C o p y r i g h t (c) 1 9 9 2 , 1 9 9 3
Murder Mansion is a role playing game where the users search throughout a
mansion to discover clues that will help them catch the murderer. If you
take too long....they may be the next victim!
Registered: This door is capable of generating 9 different cases a day.
Unregistered: This door is limited to 1 case a day.
A user is limited to 10 cases a month.
The Start:
Upon starting this door you will see the floor layout of the mansion.
Your mission is to search it, find the murder location, murder weapon, and
identify the murderer solve the case. You will need to question the other
people in the mansion. Compare their alibis to discover who is your main
suspect.
Options:
1: South West - Moves the character up and to the right.
2: South - Moves the character down.
3: South East - Moves the character down and right.
4: West - Moves the character left.
6: East - Moves the character right.
7: North West - Moves the character up and left.
8: North - Moves the character up.
9: North East - Moves the character up and right.
P: Players Doc- This option will display these instructions
online.
A: Arrest - When you have discovered who, where and with
what, this is what you press to solve the crime.
C: Compare - This option displays a list of all suspects.
Also listed is where and with whom each person
you have questioned claims to have been. This
allows you to compare, thus confirm, alibis as
well as to determine the killer.
S: Select - This option will allow you to select the individual
that you believe is the killer.
Q: Quit - This option allows you to save the case you are in
and return to the host BBS.
R: Reprint - This option clears the screen and redraws it. If
for some reason the display becomes garbled, this
will allow you to continue playing.
T: Type of
Search - There are 5 different types:
Indepth: With this option your character will
move 1 step at a time, carefully obser-
ving his/her surroundings. The range
for detecting something is a distance
of 7 spaces.
Good : With this option your character will
move 2 steps at a time, spending a little
less time looking around. The range for
detecting something is a distance of 5
spaces.
Average: With this option your character will
move 4 steps at a time, trying to move
and search as effectively as possible.
The range for detecting something is a
distance of 3 spaces.
Nearby : With this option your character will
move 6 steps at a time, trying to move
faster spending very little time looking
for clues. The range for detecting
something is a distance of 2 spaces.
Quick : With this option your character will
move 8 steps at a time, spending almost
no time searching. The range for detecting
something is only a distance of 1 space.
Facts:
Ranking: This shows your detective's current status. As you solve
cases, this will change. As you progress, you will have
less moves to solve the murder before the murderer will
be after you.
Search : This shows the detective's current method of searching.
Who : As you explore the mansion, you will discover people
(Yellow in color). To question them you must be next
to them. Once you have questioned them, there is
no need to do so again. Use acquired information to
select who is the killer.
Where : As you explore, you will be searching for the scene
of the crime. Upon discovering it, your display in the
upper right hand corner will display that location.
Weapon : You will also discover possible murder weapons (Red in
color). To examine these you must pick them up. This
involves moving to their same location. If you discover
the murder weapon, your display in the upper right hand
corner will be updated.
Stats:
Your detective will accumulate several of these:
1. General Ranking
2. Number of Cases solved
3. Number of Times that they were killed
4. Experience Points
The first 3 are pretty self explanatory, but the 4th is not.
The quicker you solve a case the more it is worth. If you fail
to solve a case properly, then you will lose points. For each
case a Detective starts a case he/she will receive 1 point.
Each time he/she finds the murder location and/or the murder weapon,
they will receive 5 points. If you solve the case you will receive
more points, based on how many moves it took.
Rankings:
Points: Rank:
------ ----
0 - 99.9 Beginner
100 - 199.9 Amateur
200 - 399.9 Rookie
400 - 799.9 Average
800 - 1599.9 Professional
1600 - Master